Camera
Explains how to enable video passthrough functionality in PFDM using AR Foundation components.
Passthrough Setup
After adding a
XROrigin
object to the scene, attach theAR Camera Manager
component to the Camera GameObject.Select the
Camera
component and setBackground Type
underEnvironment
to Clear Flags.Set
Background
to RGBA (0000) / Hexadecimal 000000.Set
HDR Rendering
to Off.